
Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later title.
| Released | Jun 1, 2006 |
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| Status | Delisted · Standalone expansion |
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| Platforms | PlayStation 3LinuxPC (Microsoft Windows)MacXbox 360 |
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| Genres | Shooter |
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| Themes | ActionScience fictionHorror |
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| Game modes | Single player |
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| Perspective | First person |
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| Keywords | aliensbloodygravitydystopiandeathrobotsdoctorepisodicaction-adventuresteam |
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