
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
| Released | May 29, 2026 |
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| Status | Main game |
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| Platforms | PC (Microsoft Windows) |
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| Genres | AdventureIndie |
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| Game modes | Single player |
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| Perspective | First person |
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| Keywords | accessibility optionsplayable without timed inputstereo soundcustom volume controlsplayable at your own pace |
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